Period newspaper props and handouts are a much-treasured staple of Investigative and Mystery roleplaying games, in particular Jazz Age horror games like Call of Cthulhu and Trail of Cthulhu.
Making your own realistic-looking period newspaper clippings is not necessarily a quick and easy task. There are distinctive typographic styles, including font choice and layout conventions, which distinguish well-crafted period-authentic props from cheap imitations.
So, what’s a Gamemaster/Keeper/Dungeon Master to do when he or she wants to create an authentic-looking newspaper prop for a new scenario? Or maybe craft a quick newspaper report mid-adventure recording the consequences of actions taken by the players ... or which leads them off on a tangent of their own devising?
Mutable Deceptions, Volume 1 aims to make the process of creating realistic-looking newspaper props from the 1920s and 1930s quick and easy. It does this by providing fourteen different article templates, each a fillable PDF form in the style of a fully-editable 1920s/1930s newspaper clip. Bring your own text, or manipulate the bizarre real-world stories already pre-filled into the forms.
As a bonus, a sampling of 1920s photos are provided to embellish your handouts with just the right type of blurry, grainy illustration.
# | ▲Título▼ | ▲C▼ | Autor | V |
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0 | Mutable Deceptions, Vol 1: Jazz Age Newspapers | Dean Engelhardt | — |